An interactive short story/text adventure that I wrote and made with Twine. It has branching narrative, a small side quest, and multiple endings.

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This was a lot of fun! Really loved the party dynamic, it felt like a good game of DnD.

I'm so glad you enjoyed it! The DnD thing was definitely what I was going for. Ozthrum was actually a character I played in a game of DnD a few years ago.

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Oh, that's awesome!

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This was a lot of fun! This is one of the few interactive fiction games that I've played that feels like it really captures the energy and party dynamic you get while playing something like Dungeons and Dragons—from seeing how different characters' abilities are used, to the decisions made for resolving the conflict. All three of the protagonists were memorable (pouring one out for Bjob), and the quest was both really captivating and genuinely fun to adventure through.

Excellent work, and best of luck on your future projects!

Thank you so much for the kind words! I was struggling while first writing the game to get it to feel like they were a genuine DnD party. After a conversation I had with my partner about over-done fantasy tropes, I found that making them be friendlier to each other and more supportive started to give it that collaborative feel that comes with TTRPGs. Glad you enjoyed!